![tiny defense wiki tiny defense wiki](https://static.wikia.nocookie.net/project_stardust_roblox/images/d/dd/Unknown.png)
Likewise, special buildings such as the Seawater Extractor are only unlocked in settlements that have a connection to an ocean. Some buildings in underground settlements like Home Plate or Mechanist's Lair aren't present. Furthermore, not all buildings are available in every settlement.
![tiny defense wiki tiny defense wiki](https://vignette.wikia.nocookie.net/princess-connect/images/2/27/SpritePecorine.jpg)
? Note: The MessageBoxMenu.swf change should not break any existing center-aligned buttons, if it does, let Zaw or Phlunder know.Ĭrafting buildings no longer provides Experience. The MessageBoxMenu.swf file also allows item icon tags to be removed in the message text. Quickly scrolling through large left-aligned menus is much less of a headache than the centered text popping all around! The highlight of the button more closely matches the hitbox of the button, i.e. The dialog boxes look much more consistent with the other Fallout UI elements. Having buttons left-aligned allows the icons to match up. This modification changes the button highlights to be the full size of the button and allows the text to be properly left-aligned. On top of that, it doesn't count towards your settlement build limit.Ī new version of MessageBoxMenu.swf (modified by Phlunder) is included with Horizon. It also removes that horrible problem with prefabs, where you could accidentally move or scrap the building you're trying to decorate. Architect makes placing large structures very easy, and includes many options per structure.
#Tiny defense wiki mod#
This mod was created to have a way to place very large structures, without the age old problems that are associated with placing large prefabs. There are even specially designed platforms built specifically for Sim Settlements Plots.
![tiny defense wiki tiny defense wiki](https://vignette.wikia.nocookie.net/wierdnwildcreatures/images/c/cd/Mouse-Eared_Bat_front.jpg)
It should be fully compatible with any mod, because it uses very few Fallout 4 overrides. Everything in Architect is optional, so you can use exactly what you want. 3.1.2 Small/Medium/Large Urban BuildingsĪrchitect is a settlement building system that allows you to place structures of any size, virtually anywhere.